We are reworking the animation system in order to: Boost the quality Easier to support new animations: parkour, climb, slide, etc. Optimization
0
We plan to rework all Hunters to boost the quality of the 3D model. Here is the the list of work: Improve the artstlye Imporve the texture and shader Improve the anatomy
0
Pet system
7
Lands (Base) system.
3
We will use some popular anti-cheating system together with our in-house system.
0
The Takedown system is where you can do the finishing animation to your knocked down enemy to loot 50% of their time and refill armor.
1
Player Mastery Point System
2
Signature weapons for each character. Each will have beautiful animation and effect.
1
Inspect weapon animation
0
Airdrop system
0
Kill Leader system
1
First blood system
3
The players will be able to finish the daily and weekly quests
0
Add friends and invite them to your squad. View your friends' stats Voice chat
1
Something like a quick 4 v 4 match, not in the big map, you don't even have to hunt enemies just a quick, fun, intense, close battle where the first side to reach a certain score wins the game
3